Eric Glover
From Valwiki
| ||
| Assumed Name: | Eric Glover | |
| Title: | Clockwork Apprentice | |
| Age: | 38 | |
| Race: | Human | |
| Eye Colour: | Blue | |
| Hair: | Blond | |
| Skin-Tone: | Fair | |
| Height: | 5'5". | |
| Weight: | 130 lbs | |
| Alignment: | Neutral | |
Contents |
Personality
Eric is a very energetic man. He is always ready to learn and Build new Clockwork Inventions.
Equipment
Backpack: A pack that carries everything Eric might need to Repair, or build something.(Cogs, springs, tools, ECT.)
Background
Child Hood
From the start of birth, Erics mother and father knew he was going to be an Engineer. At the age of six, Eric started taking things apart and putting them back together trying to learn how they work. After years passed by Eric found out about something new called Clockwork. This interested Eric, and to him is was a new challenge for him to beat.
Adult
Eric still in love with Clockwork wanted to master it. Later on in his life he met a friendly fellow with the name of Eugene Jones. After becoming friends with Eugene, Eric found out he was a master of Clockwork. Eric asked Eugene if he could teach him what he knew, and Eugene accepted to teach him. From that day on Eric has been Eugenes apprentice.
Inventions
Eric has only invented one thing so far, and that is "The Spiker."
The Spiker
Through a series of springs and gears set into a chain reaction this otherwise harmless toy can be converted into a spike-throwing weapon. Requires one week to produce. Invented by Eric Glover and Aided by Eugene Jones Clockwork Engineer.
A small wind up doll about four to six inches high. It can be wound up to walk like a normal toy and used as a toy, But a button is Install in it to push the gear a few centimeters to the side into another gear. This button is pushed after its wound up. When set on the ground, it will walk About ten feet till it completes rotating the second gear to the point it releases a trigger attached to a spring. The spring is fitted tightly with a spike in its center, used as a projectile, and a trigger at its middle that holds down another like it. When this spring is released, it hits a part of the toy shell that causes it to collapse. Now all the spikes and springs are in the open. The first spring released another spring the same as it that throws a spike in the direction its tilted and releases more. This goes in a chain reaction to throw all the springs/spikes that are inside of it. Each spike being about an inch long.


