Seven Sins

From Valwiki

Jump to: navigation, search
The Runes of the Seven Sins, inlaid within the Sihedron Rune

Cosmic beings of terrifying power, the Seven Sins ruled the world of Kharlia during the Time of Sin, and have periodically harassed it's denizens with proclamations of world-wide judgment and doom. They introduced magic to the primitive mortals of the world and although most of their works were lost during the first Cataclysm, many magical items and scripts lie waiting to be found to this day.


The Seven Sins

Each of the seven sins embodies a negative aspect of mortal decision making. They are certain virtues taken to an extreme, twisted and used for one's own personal benefit with little regard to others. There have been many different mortal forms of the Seven Sins, but all of them tend to follow the same appearances and sets of powers. The original aspects of the separate sins were known as the sinlords, for their positions of worship and leadership in the stages of early mortal civilization. After their banishment at the end of the Time of Sin, the Seven have had to take mortal hosts in order to survive on Kharlia.


The Runes

These are the runic symbols bestowed to each sin by the Ancient Kzzrzzk upon their discovery.



History

Eons ago, when the Ancients studied the vast multiverse and the gods of good, evil, and law were but infants, the Astral Plane was created in hopes of making a massive index for all other planes and yet to be identified energies. Each Ancient took a particular topic or theme and researched upon it in the hopes of coming together in collaboration later, so as to speed along the process of discovery. The Ancient named Kzzrzzk roamed the vast plane and eventually struck upon a small facet of the multiverse in the Seven Sins; these ideals undeveloped yet waiting to grow, the Ancient cataloged them and moved on. But he always kept them in mind, for these things were difficult to relate to the Ancients as beings of pure Law.

When the end came for the majority of the Ancients, Kzzrzzk found itself wasting away at a phenomenal rate. By now, however, the Seven Sins had grown somewhat, their patron ideologies being adopted by some of the gods, specifically Dearuhk. Desperate to find a way to continue existing, Kzzrzzk was approached by the fledgling aspect of Greed, known as Avaritia in runic tongue. Greed and the other sins found a kindred spirit in Kzzrzzk's desire for more and a continued existence, offering to merge with the Ancient in exchange for power of their own. Kzzrzzk, facing annihilation or hibernation, agreed and the Seven Sins were imbued with a font of power. They took to the corners of the Astral Realm and each claimed a small area in fierce competition with one another. In the cosmic scope of things, they went mostly unnoticed by the remaining Ancients and newly established gods.

After Setengar placed the first mortal creature, Draco, upon the world of Kharlia, he wished to follow up the benevolent creature's death with the creation of another race. This time, he would create a people that would be numerous and propagate across the planet. This plentiful race was the basis of the human race, at that time only a primitive version of what they resemble today. As these people multiplied and lived among the varied environments of the early world, the Seven Sins approached under the guise of ideals that would enlighten and progress the society of early mortals. In lieu of any divine presence, the humans readily accepted the Seven and thus began the Time of Sin. Great civilizations rose up, each under rule of a different Sin, and they assumed the guises of mortals; Kzzrzzk himself would be known as Karsalong, having merged with the aspect of Greed and fully aware of his intentions to rule the world by overthrowing the other six.

The gods, still ignorant of the dreadful affects the Seven would have on the world, learned of the Seven's true intentions when Dearuhk initiated the First War. The goddess of evil's armies consisted entirely of the souls of mortals that had fallen to the temptations of their Sin Lord masters and made their way to Nuzalheim in death. Horrified by the implications of a world that constantly fed his sister new power, Setengar approached Wol after the war and together decided it was best to wipe the world clean and start anew; they would destroy everything the Sins had worked for and throw the impetuous corrupters out of Kharlia for good, to be locked back in the Astral Plane. This extinction event is known as the first Cataclysm. Each of the Seven Sins had some form of backup plan to come back to Kharlia after the divine cleansing was finished, but the majority of them failed and only one has known to successfully return in it's original form. While the original Seven's mortal forms may have perished, their immortal forms lived on in the Astral Plane, where they fought one another in obscurity for thousands of years.

Personal tools